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《ΧΒΟΧ360|ΧΟ主機 用户交流區》(*专区饱满-新区已开*)

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发表于 2-12-2005 12:02 PM | 显示全部楼层
原帖由 johnmoo 于 2-12-2005 07:22 AM 发表
听说是玩到一半Hang机比较多,而且是连续10多个小时不可以重启那种。

对于这点 Microsoft 已经表明一部分可能会有问题而已,也欢迎有问题者前来更换。

不过令人不解的是,只支援 D9, 不支援 ...

ms不是说以后才会出HD-DVD的xbox360吗??
还有,大部分的主机出问题是来自 power adapter过热
只要把它吊着,吹风,就能解决了。~~

*看得出她的power adapter很cheap~~应该是使用cheap component吧?
应为太大块了~~
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发表于 4-12-2005 03:20 AM | 显示全部楼层
Xbox360 规格:

Central processing unit
The central processing unit (CPU), named Xenon, is a custom IBM triple-core PowerPC-based design.

90 nm process, 165 million transistors
Three symmetrical cores, each one SMT-capable and clocked at 3.2 GHz
One VMX-128 (IBM's branding for AltiVec) SIMD unit per core
128×128 register file for each VMX unit
1 MiB L2 cache (lockable by the GPU)
[edit]
Graphics processing unit

Xbox 360 GPU, note the smaller eDRAM die to the left of the main Xenos die.The graphics processing unit (GPU) is a custom ATI R500-based "Xenos"

337 million transistors total
500 MHz parent GPU (90 nm process, 232 million transistors)
500 MHz 10 MB daughter embedded DRAM framebuffer (90 nm process, 105 million transistors)
NEC designed eDRAM has internal logic for color, alpha blending, Z/stencil buffering, and anti-aliasing.
48-way parallel floating-point dynamically-scheduled shader pipelines
4 arithmetic logic units per pipe for vertex or pixel shader processing
Unified shader architecture (This means that each pipeline is capable of running either pixel or vertex shaders.)
Support for DirectX 9.0 Shader Model 3.0, limited support for future DirectX 10 shader models
2 Shader operations per pipe per cycle
96 Shader operations per cycle across the entire shader array
Shader performance: 48 billion (48,000 million) shader operations per second
16 Filtered & 16 unfiltered texture samples per clock
Maximum polygon performance: 500 million triangles per second
Pixel fillrate: 16 gigasamples per second fillrate using 4X MSAA
Dot product operations: 9.6 billion per second theoretical maximum, 33.6 billion per second theoretical maximum when summed with CPU operations.
[edit]
Memory
512 MiB 700 MHz GDDR3 RAM (Total system memory is shared with the GPU via the unified memory architecture.)
[edit]
System bandwidth
The system bandwidth comprises:

22.4 GB/s memory interface bus bandwidth (700 MHz × 2 accesses per clock cycle (one per edge) on a 128 bit bus)
256 GB/s eDRAM internal logic to eDRAM internal memory bandwidth
32 GB/s GPU to eDRAM bandwidth (2 GHz × 2 accesses per clock cycle on a 64 bit DDR bus)
21.6 GB/s front side bus (aggregated 10.8 GB/s upstream and downstream)
1 GB/s southbridge bandwidth (aggregated 500 MB/s upstream and downstream)
[edit]
Overall System Floating-Point Performance
115 GFLOPS theoretical peak performance for CPU
1 TFLOPS theoretical peak performance of CPU and GPU combined
[edit]
Audio
All games support at least six channel (5.1) Dolby Digital surround sound
Supports 48 kHz 16-bit audio
320 independent decompression channels
32 bit processing
256+ audio channels
No voice echo to game players on the same Xbox console; voice goes only to remote consoles
Voice communication except during games or applications that do not support voice.
uses XMA codec (advanced audio technology from Microsoft)
[edit]
Video
VC-1 at non-HD NTSC and PAL resolutions
VC-1 or WMV will be used for streaming video
VC-1 supports DVD quality and high definition quality video
Bink Video is licensed for games like Project Gotham Racing 3
additional MPEG2 decoder for DVD video playback
[edit]
DVD Drive
A 12X DVD-ROM drive, capable of reading DVD+R/RW discs, is part of the console, with game titles shipping on single or dual-layer DVDs. The other supported formats are: CD-DA, CD-ROM, CD-R/RW, WMACD, MP3CD, and JPEG Photo CD.

It was announced that future revisions of the Xbox 360 may include HD DVD drives as part of Microsoft's partnership with Toshiba. The source of this information is the following statement made by Bill Gates on the 28th of June in Japan:

"The initial shipments of Xbox 360 will be based on today's DVD format. We are looking at whether future versions of Xbox 360 will incorporate an additional capability of an HD DVD player or something else."
However, as confirmed by Yoshihiro Maruyama, Japan's chief of Xbox operations, Microsoft will never release games in a format other than DVD. [2]

Xbox 360 games are limited to the 8.5GB of storage available on a dual-layer DVD. This storage space limitation is a concern to developers, and some games made for the system may span multiple discs. The Nintendo Revolution will use a similar size of disc while the PlayStation 3 will use a 25GB or 50GB Blu-Ray Disc.

[edit]
Physical characteristics
Weight 3.5 kg (7.7 lb)
309 x 83 x 258 mm (12.15 x 3.27 x 10.15 in)

来源:wikipedia

[ 本帖最后由 于 4-12-2005 03:37 AM 编辑 ]
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发表于 4-12-2005 03:29 AM | 显示全部楼层
原帖由 于 4-12-2005 03:20 AM 发表
Xbox360 规格:

Central processing unit
The central processing unit (CPU), named Xenon, is a custom IBM triple-core PowerPC-based design.

90 nm process, 165 million transistors
Three symmet ...

兄弟,请注明下资料出处

关于hang机,烧机,划伤碟片问题,M$有表明只是占几%不到的机率,大部份还是良好的不过,初期主机不良率的问题,还是有的,所以又可多个等待入手的理由,呵呵
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发表于 4-12-2005 03:36 AM | 显示全部楼层
原帖由 Osis03 于 4-12-2005 03:29 AM 发表

兄弟,请注明下资料出处

关于hang机,烧机,划伤碟片问题,M$有表明只是占几%不到的机率,大部份还是良好的不过,初期主机不良率的问题,还是有的,所以又可多个等待入手的理由,呵呵

忘记写~~~
对不起
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发表于 5-12-2005 02:59 AM | 显示全部楼层
在IGN.com的"Patience 360: Ten Reasons to Wait for PS3"读到的。。。如果是真的话,X360的前景真的不讨好...:

Reason #1: The Blu-ray Player
Sony and Company's next-generation disc format has yet to see the light of day in its final form, but the pure technology behind the format is immensely promising from both a gaming and general entertainment standpoint. We're talking 50GB+ of storage space here, more than 5x the space than the 360's DVD format can muster.

More storage space means more room for content which helps widen the possibilities of the PS3's power. Who needs a next-gen system if you run out of content space on your media (and keep in mind, Microsoft has no plans to incorporate HD-DVD or anything like it)? Blu-ray's transfer rate is also quite quick, and though the PS3's actual drive speed hasn't yet been announced, speedy load times should be on the horizon. And with all of the studio support that the Blu-ray Disc Association has garnered, it's sure to be one hell of a next-gen home video format. In short, the PlayStation 3 will have the most advanced storage medium of any game system on the planet.
原文:
http://ps3.ign.com/articles/668/668446p3.html
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发表于 5-12-2005 12:25 PM | 显示全部楼层
x360本体今天KL来货,价钱未明,待会再报价看看
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发表于 5-12-2005 05:56 PM | 显示全部楼层
原帖由 Osis03 于 5-12-2005 12:25 PM 发表
x360本体今天KL来货,价钱未明,待会再报价看看

快点!!!
不要再吊我的好奇心了~
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 楼主| 发表于 5-12-2005 06:02 PM | 显示全部楼层
KL有进货?怎么可能会轮到KL,全世界不是在缺货中?
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发表于 5-12-2005 07:35 PM | 显示全部楼层
原帖由 于 5-12-2005 05:56 PM 发表

快点!!!
不要再吊我的好奇心了~




是,今天去了KL某店看到已有入货,不过价格.....(黑),RM3000++,兄弟们,冲巴....不过先冲先挂,先拜个
貌似入了一部,日版机,日机就算多火,也不会象美机那么疯狂,缺货。Office应该还有。有得更离谱,RM4000++,他们预了斩水鱼的,所以真的钱多的,可以....。
有得玩家,当场用rm16xx买了x360游戏....和一些配件


台湾版,明年3月2日发售,那时价钱应该更稳定了多,等

[ 本帖最后由 Osis03 于 5-12-2005 07:39 PM 编辑 ]
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 楼主| 发表于 5-12-2005 07:41 PM | 显示全部楼层
意思是现在只有有钱人或暴发户才会买,对吗?
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发表于 5-12-2005 09:12 PM | 显示全部楼层
也未必是那样子。换个角度来讲的话,以fans/mania/死忠的眼里,只要是想收藏和玩的,有条件的也会腾出钱来败就是了。对他们来讲,没有什么是比等待来得痛苦,宁早买早享受
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发表于 6-12-2005 12:34 AM | 显示全部楼层
原帖由 Osis03 于 5-12-2005 07:35 PM 发表




是,今天去了KL某店看到已有入货,不过价格.....(黑),RM3000++,兄弟们,冲巴....不过先冲先挂,先拜个
貌似入了一部,日版 ...

有几架xbox360到达那间店??
这个是premium package??
听说,日版的xbox360的remote control是日文的。
RM3000还是贵的。
不过之前还听到有人在本地卖RM6999!!
如果价钱是RM2500之内,我一定买
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发表于 6-12-2005 01:03 AM | 显示全部楼层
不會吧? 預算不是在RM1600左右嗎? 被殺到RM3000這麼貴? 會不會離譜了點? 本地商家就是這樣啦...都薪低物貴了, 還要提到這麼高的價錢....揾鬼去買乜~~
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发表于 6-12-2005 01:40 AM | 显示全部楼层
去到时,刚好卖了一部巴。然后还有一部在摆美的说^_^(等waterfishhh)
是这样的,其实他们-->店家知道揾鬼买的说,故意的^_^_^问题还是有勇士出征
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发表于 6-12-2005 02:18 AM | 显示全部楼层
原帖由 Osis03 于 6-12-2005 01:40 AM 发表
去到时,刚好卖了一部巴。然后还有一部在摆美的说^_^(等waterfishhh)
是这样的,其实他们-->店家知道揾鬼买的说,故意的^_^_^问题还是有勇士出征

去KL买一部RM3000+,回来PG再卖RM4000+
相信我一定会赚到至少RM500,一定有人会买
只是现在没有本钱。
在PG暂时还没有看到xbox360
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发表于 6-12-2005 07:25 AM | 显示全部楼层
对于不支援 HD-DVD 和 Blu-Ray 来说,好象没有什么吸引呢。

不过以微软的硬体能力来说,迟点可能会有附加的光碟机吧,不过不知道要等到什么时候了。
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超级帅哥 该用户已被删除
发表于 6-12-2005 09:54 AM | 显示全部楼层
原帖由 Osis03 于 5-12-2005 07:35 PM 发表




是,今天去了KL某店看到已有入货,不过价格.....(黑),RM3000++,兄弟们,冲巴....不过先冲先挂,先拜个
貌似入了一部,日版 ...



哇!!黑店!!OSIS快去告他!!!
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发表于 6-12-2005 07:47 PM | 显示全部楼层
RM3000?us$399,大马竟然卖 RM3000?microsoft 才公布亚洲区要等到2月才发售,价钱还没有公布
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 楼主| 发表于 6-12-2005 09:03 PM | 显示全部楼层
折合成美金何止USD399,简直就是810美金了,RM4000更离谱,1081美金啦
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发表于 6-12-2005 09:17 PM | 显示全部楼层
原帖由 Critical 于 6-12-2005 09:03 PM 发表
折合成美金何止USD399,简直就是810美金了,RM4000更离谱,1081美金啦

这个够我飞去美国在那里买部Xbox360再回来耶。

[ 本帖最后由 PS3FAN2005 于 6-12-2005 09:19 PM 编辑 ]
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