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[GCN/PS2]Killer 7|キラ一7 專屬討論區

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 楼主| 发表于 4-8-2005 12:55 AM | 显示全部楼层
Article source: Nintendo Power(轉載自Nintendo北美站-會員)  




Killer 7 brings a sophisticated mystery storyline to life on Nintendo GameCube.

  



Category: Action
Players: 1 player
Release Date: Jul 07, 2005
Memory Blocks: 2
Publisher: Capcom




There's an assassin on the loose, and it's you. Motivated by their master, Harman Smith, the assassins of the Smith Syndicate takes aim on a shadowy organization in one of the most original console games ever produced.

Features


Ultra-innovative art style and level design
Change characters at any time during gameplay
Unique movement system
Top-notch soundtrack and cinemas
The cel-shaded noir masterpiece Killer 7 takes you deep into the heart of a struggle between two longtime rivals: Harman Smith and Kun Lan. Kun Lan's Heaven Smile is a group responsible for a wave of unspeakable violence that is plaguing the world. It's up to the Smith Syndicate -- a group of assassins led by Harman -- to stop Heaven Smile in this thrilling story filled with complex plot twists and subplots.

Know Your Killer

To defeat the Heaven Smile, you must master the weapons of each character.


Garcian Smith: "The Cleaner," he recovers fallen members of the Smith Syndicate and carries around a handgun with a silencer
Dan Smith: an all-around marksman who brandishes a custom Magnum
Mask de Smith: a former pro wrestler with the strength of a giant and the military-grade artillery -- double grenade launchers
Kaede Smith: the only female member, she breaks down barriers with her blood and shoots a handgun with a scope
Con Smith: a blind thug with super running speed, he carries two automatic pistols
Coyote Smith: a thief with incredible leaping skills and a dead-solid custom revolver
Kevin Smith: an albino who can become invisible and uses a knife
At the start of each chapter, you can switch between a few members of the Smith Syndicate as you play the chapter. To access all of them, you'll need to kill a number of Heaven Smile. To switch characters, you simply press Start and switch to your Smith of choice.

When you kill Heaven Smile members, you also gain Thick Blood. You'll take that blood to Harman's Room (a save point and power-up spot of sorts) and use it to upgrade your characters' abilities. Upgrading each character equally will prove vital as the game progresses. There's no doubt that you will latch on to a few of the characters and make them your favorites, but you will need the services of each one as the game progresses.

Graphically Intense

At first thought, cel-shading might not come to your mind for a hard-boiled, violent game. The cartoonish nature of the art form is often used for lighter fare. But the first time you see a victim of the Heaven Smile, you'll know that (cel-shading or not) this game means business.

Because of this, the cel-shading adds a surreal aspect to this game of over-the-top violence that de-emphasizes the effect of violence. Instead of witnessing a bloodbath around every corner, your enemies virtually disappear after you finish them. When you do see any blood or gore, it's simply to set a scene and then the focus shifts to the task at hand.

The Heaven Smile members themselves look like a cross between a zombie and The Gimp from Pulp Fiction. Each one has a weak spot, denoted by a yellow patch. Heaven Smile members come in different varieties as well. Although some walk like they're in a zombie movie, others strike you with deadly accuracy and still others roll at you in the form of a ball with a jingling noise as if they're some child's toy.

In addition to the great character and scene designs, Killer 7 features many cinematic scenes. Some are cel-shaded like the game but others are done in a darker anime style. These are some of the best, most intense scenes you will see in video games.

Unique to the Last Drop of Blood

The only thing that will feel familiar to you in Killer 7 is when the game switches from third-person to first-person for shooting Heaven Smile. Otherwise, Killer 7 gives you a fundamentally unique experience, one that can be quite difficult at times.

Instead of a traditional free-roam environment, your character moves on a set path. You move by holding down the A Button. When you get to an intersection or an item of interest, options will appear on the screen, and you'll need to decide which way to go or what you want to do. Because of the unique control system, you don't need to look under every rock to try to find clues or items.

Although everything is generally laid out for you, this doesn't make the game any easier. You're given a map of an area, but you're not told where you are on it. Depending on the difficulty level you choose, you mayl see locations of clues or items and an indication of which Smith is the right personality for the job.

The music for the game will get you fired up, from the eeriness of some levels to the chest-pounding techno that plays as you advance on the Heaven Smile boss in each chapter.

Because of all the uniqueness and the quirkiness of the game, it may take you a chapter to get up to speed with what's going on, but once the game gets rolling, you will not want to put it down. Not under any circumstances. If you're looking for an extra challenge, go for the Difficult level. However, it's in your best interest to play a chapter of the Normal level so you can get a handle on what's going on.

Bottom Line

This is the unique game that mature gamers tired of the same old thing have been screaming for. Put all your apprehensions behind you and pick up this game.
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发表于 4-8-2005 08:19 AM | 显示全部楼层

人物资料

摘自官方完整攻略本,自己翻译的

Harman Smith
年齡:60
身高:178cm
出身: 德國/波蘭血統,生於西雅圖
武器愛稱: Glider

Garcian Smith
年齡:33
身高:193cm
出身:原住民黑人血統,生於邁阿密及墨西哥的邊境
武器愛稱: Electrolite

Dan Smith
年齡:33
身高:172cm
出身:愛爾蘭裔美國人,生於底特律
武器愛稱: Handsome Devil

Kaede Smith
年齡:20
身高:158cm
出身:日裔美國人,生於俄勒冈州
武器愛稱: Connection

Kevin Smith
年齡:30
身高:175cm
出身: 英國,在紐約居住
武器愛稱: Debaser

Coyote Smith
年齡:28
身高:174
出身: 波多黎各,在洛杉矶居住
武器愛稱: Freak Scene

Con Smith
年齡:14
身高:140cm
出身:華僑
武器愛稱: Disarm

Mask De Smith
年齡:38
身高:185cm
出身:墨西哥,生於爱伯克奇
武器愛稱: Dream all day

Kun Lan
出身:中國和西藏混血

Ayame Blackburn
年齡:16
Curtis的義女

Matsuken
年齡:30
出身:日本,生於廣島

Christopher Millis
年齡:49
出身: 苏格兰裔美國人,生於西雅圖

Samantha Sitbon
年齡:19



偶虽然没养狗但也受过丧宠之苦,也明白这种悲痛不是靠外人三言两语的安慰就能化解,但还是要老土的一句:请老大节哀顺便
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 楼主| 发表于 4-8-2005 05:18 PM | 显示全部楼层
原帖由 ying123 于 4-8-2005 08:19 AM 发表
摘自官方完整攻略本,自己翻译的

Harman Smith
年齡:60
身高:178cm
出身: 德國/波蘭血統,生於西雅圖
武器愛稱: Glider

Garcian Smith
年齡:33
身高:193cm
出身:原住民黑人血統,生於邁阿密及墨西 ...

不錯的資料﹐遲下我可能會整理進去頂頁謝謝妹子

恩﹐我這幾天心情比那時好多了﹐除了時間可養傷這道理好處外﹐還多虧有您們一群兄弟姊妹的關心﹐osis在此和您和大家回說聲老土的一句::感恩啊
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发表于 7-8-2005 02:47 PM | 显示全部楼层

Capcom和GHM太高估美国人啦

Jack Thompson Targets Killer 7 For "AO" Rating
消息来源:IGN

August 5, 2005 - Outspoken Florida attorney Jack Thompson, whose legal crusades against violent and sexually explicit videogames and the organization that regulates them has garnered more and more media attention, is back in the public eye. This time Thompson is petitioning the Entertainment Software Rating Board (ESRB) to change its M (Mature) rating to an AO (Adults Only) rating for Capcom's Killer 7, a stylized psycho-thriller for Nintendo GameCube and Sony PlayStation 2.

The ESRB evaluates and assigns videogames ratings based on their content. A game suitable for all ages will likely receive an E for Everyone while titles with stronger themes and violence will probably fall under the M umbrella, which caters to the 17 years-old and up crowd. The AO rating was created to recognize games developed specifically for gamers 18 years-old and up. Games not rated by the ESRB go ignored by major retail chains across the United States, which is why most publishers work with the organization.

Thompson recently sent an e-mail to Patricia Vance, president of the ESRB, explaining his position. He also forwarded the e-mail to media and various government officials, including Senator Hilary Clinton and Senator Joseph Lieberman, both of whom have been outspoken critics of sex and violence in videogames.

Killer 7, released by Capcom on July 7, challenges players to become seven deadly assassins. The game, which was developed in Japan, features stylized cel-shaded graphics and a story drowned in adult themes, spoken profanity, violence, and sexual situations. The game was rated M by the ESRB for "blood and gore, intense violence, sexual themes and strong language."

In the e-mail, Thompson cites IGN.com's review of Killer 7 and its description of "full-blown sex sequences" as a primary reason why the game should receive an AO rating. Major retailers including Wal-Mart do not sell AO-rated games, which would mean that such a rating might have an adverse impact on sales of Killer 7.

"There is no question in my mind that a videogame containing 'full-blown sex sequences' cannot be rated anything other than 'AO' rather than 'M,'" Thompson writes in the e-mail. "The [IGN.com review] says that this game's 'M' actually means something, and [it] says it twice for emphasis."

Thompson has for years campaigned against the ESRB's rating system, which he believes is ineffective. In fact, he has publicly called for the Entertainment Software Association (ESA), which governs over the ESRB, to upend its president Doug Lowenstein, describing the executive as a "thug" who "...never met a pixelated prostitute he didn't like." These comments came in response to the ESRB's initial M-rating for the notoriously violent and profane action series, Grand Theft Auto. Thompson's side has gained high-up supporters ever since the ESRB failed to catch the "Hot Coffee" hack in Grand Theft Auto: San Andreas which unlocks inappropriate sexual content.

Elaborating in his e-mail to Ms. Vance, Thompson writes: "There are those who would say that people such as I are 'prudes' who have no problem with violence but get uptight about sexual content in games. That is a disingenuous charge, and you know why. I have been on national television programs, as early as the week before Columbine, complaining about 13-year-olds being enabled by the ESRB to violent 'M' games. But it is your sister organization, the Entertainment Software Association, that is in court right this second in Illinois trying to prevent the extension of the 'sex' argument to the 'violence' argument. It is your industry, then, that thinks violence is okay for kids but that sex, given state laws already on the books, is not okay.

"Well, the Killer 7 game underscores the fact that your organization and the industry it fronts for appear to try to get away with anything that is harmful to kids, whether already illegal or not. What it also means is that if jurors in a criminal prosecution were asked whether Killer 7 contains 'sexual material harmful to minors' in violation of statutory standards, then, based upon the above enthusiastic review at IGN.com, the answer to that question would probably be 'yes.'

"That answer would put the Entertainment Software Rating Board, in my opinion, in the middle of a criminal conspiracy to distribute sexual material harmful to minors in violation of criminal statutes. This is not a situation in which the ESRB has been blind-sided by hidden or embedded content, Ms. Vance. You all have known that the 'full-blown sex sequences' are patently present in the game, yet you chose to put an 'M' rather than an 'AO' rating on it. Big mistake.

"If I were you, Ms. Vance, I would immediately ask the makers of this game, and all retailers, to pull it from store shelves. If you don't, expect for others to use this latest scandal, which I am hereby officially kicking off, to call for a dismantling of the ESRB. The fox has guarded the chickens long enough. Killer 7 seems to prove it."

Thompson's campaign seems based solely on the description of Killer 7 in the IGN.com review -- a description that is open to interpretation. In fact, Killer 7's so-called "full-blown sex sequences" could appear tame when compared to those in some of today's movies. The sexual scenes in question showcase a fully clothed wheelchair-bound man pleasuring a straddling woman, who is also fully clothed. Although she moans, indicating a sexual orgasm, neither nudity nor intercourse is illustrated in the cut-scene. The same scene in a movie today might warrant only a PG-13 or, worst, R-rating.

Which raises another issue: are videogames and movies being judged by the same standards or is explicit content in software being scrutinized simply for being so drastically different from the days when Pac-Man reigned supreme?

The ESRB argues that its rating system has established laws and guidelines to regulate the sale of suitable software to consumers, and Senator Joseph Lieberman agrees. He has called the ESRB the most comprehensive of any entertainment ratings system.

IGN contacted Capcom Entertainment for further comment, but the company had none.

E-mails to the ESRB were not answered before publish time.

Stay tuned for more on the story as it breaks.

懒惰看也没关系,大意是一个名Jack Thompson的自以为是的律师认为Killer7鼓吹性爱,要求游戏列为AO限制
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发表于 25-8-2005 02:39 AM | 显示全部楼层

ying123 ,please!!!!!!!

Çë问你在里DOWNLOAD OST,可以给个WEDSITE 吗?因为我也喜欢KILLER 7 里面的音乐!
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发表于 25-8-2005 08:29 AM | 显示全部楼层
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发表于 25-8-2005 10:36 PM | 显示全部楼层
多谢ying123,有空去SRI PETALING 找你喝茶,讨论KILLER 8 玩法。
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 楼主| 发表于 29-7-2007 08:42 AM | 显示全部楼层
Danteoddjob友......这该不是你无心之下投上来的超级旧投票贴吧....? .............如果真的是...怎么说投了也不分享下心得呢? 这样不好吧.....?

根据系统的提示,最后的投票人士就是你了.....如果有怪错的就多多抱歉了;如果真的是的就勇敢承认吧,也请补上下投票原因的分享....千万不要学一些朋友的坏习惯....有恶意投票行为
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