佳礼资讯网

 找回密码
 注册

ADVERTISEMENT

楼主: RDS

Next Generation Need For Speed Special ...

[复制链接]
发表于 3-2-2009 02:31 AM | 显示全部楼层
原帖由 idragon 于 3-2-2009 12:56 AM 发表

可能你不会赛车最基本的寻找Break点

在GRID的世界(应该是说现实中)你要知道一个原理,就是宁可慢不可撞

怎样寻找break点?break好像不吃这样,而且太容易摆去外线了
回复

使用道具 举报


ADVERTISEMENT

 楼主| 发表于 3-2-2009 09:33 PM | 显示全部楼层
原帖由 Ahboon 于 3-2-2009 02:31 发表
怎样寻找break点?break好像不吃这样,而且太容易摆去外线了


Map 旁边有一个小点 ... 到 Brake Point 的时候就会闪 ...
回复

使用道具 举报

发表于 4-2-2009 01:33 AM | 显示全部楼层
啊??NFS也来玩3部曲?
回复

使用道具 举报

 楼主| 发表于 5-2-2009 08:31 PM | 显示全部楼层
原帖由 jun23 于 4-2-2009 01:33 发表
啊??NFS也来玩3部曲?


让你们极度灰心用的 ...
回复

使用道具 举报

 楼主| 发表于 5-2-2009 08:35 PM | 显示全部楼层
Need For Speed 的官方消息 ...
证明那 3 个 Game 都是真的 ...


Need for Speed Official Press Release

REDWOOD CITY, Calif. - January 30, 2009 - Fifteen years; more than 40 countries; close to 100 million games sold. Need for SpeedTM has helped to define automotive culture for millions of fans with its embrace of the car lifestyle and its cool rebellious attitude. Today, Electronic Arts Inc. (NASDAQ:ERTS) unveiled the details of what is in store for the franchise over the next 12 months, as the property expands to new platforms, new categories and new media.

Need for Speed is committed to providing unique and customized experiences for all types of racing fans by establishing three independent series; simulation, action and arcade racing. Each series will be developed by a highly-specialized team dedicated to delivering the ultimate racing experiences to car enthusiasts around the world - whether they be interested in adrenaline action, arcade fun or authentic simulation.

"We recognize racing videogame fans are very passionate and unique -- they want customized gameplay experiences. Whether it's more of a realistic driving game with accurate car physics or over-the-top cop chases, we are making different games for different audiences," said Keith Munro, vice president of marketing, Need for Speed. "Each game provides a deep, engaging and rich racing experience. We're giving players the option to choose the best racing title that suits their style of gameplay."



Need for Speed SHIFT - Fall 2009



Shift into high gear! Designed to deliver a true driver's experience that reflects contemporary motorsports, Need for Speed SHIFT is built by racers for racers. Need for Speed SHIFT delivers an authentic and immersive driving experience developed by Slightly Mad Studios in collaboration with executive producer Michael Mann at Black Box and senior vice president Patrick Soderlund at EA Games Europe. Slightly Mad Studios includes developers and designers that worked on the critically acclaimed games GT Legends and GTR 2. Need for Speed SHIFT replicates the true feeling of racing high-end performance cars like never before. Players are thrust into the heart of the action with immersive and exciting features including a stunningly realistic first-person cockpit view camera and an all-new crash mechanic, providing an unrivaled sensation of the speed and feeling of racing a car on the extreme edge of control.

Soderlund is also part of a racing team that recently competed in the 4th edition of the TOYO TIRES 24H Dubai 2009, the first major race event of the year. His team ranked #5 in the high-profile race. Soderlund and the SHIFT development team are committed to bringing the on-the-track experience to players across the world.

Need for Speed SHIFT will be released on PLAYSTATION®3 computer entertainment system, Xbox 360® video game and entertainment system, PSP® (PlayStation® Portable) and PC in fall 2009.



Need for Speed NITRO (Working Title) - Fall 2009



Developed by EA Montreal, Need for Speed NITRO for WiiTM and Nintendo DSTM will have players of all skill levels hooked from the moment they get into the action, while arcade racing fans will be exhilarated by the deep and challenging gameplay. EA Montreal has already established a strong track record of developing for these platforms and will bring their unique creativity and innovation to the Need for Speed franchise.

Gamers can build up their boost as they drift and drag behind their opponents and use it strategically to change the course of the race, but watch out for the cops! Offering a fresh and unique visual style, the game features a variety of licensed cars which can be fully customized to let the game reflect the player's taste and personality. This evolutionary take on arcade racing, bringing back the best features found in Need for Speed games, comes exclusively to the Nintendo platforms this fall.



Need for Speed World Online - Winter 2009 in North America, (Summer 2009 in Asia)



Co-developed by Black Box and EA Singapore, Need for Speed World Online takes the race into the largest open world in the history of Need for Speed - designed exclusively for the PC. Beginning in Asia, this Play 4 Free action racing game will give Need for Speed fans access to licensed cars, parts and multiple game modes. Players will prove their racing supremacy through the sophisticated online matchmaking features and fully customize their profile and their ride.
回复

使用道具 举报

发表于 6-2-2009 03:58 AM | 显示全部楼层
原帖由 RDS 于 5-2-2009 08:35 PM 发表
Need For Speed 的官方消息 ...
证明那 3 个 Game 都是真的 ...

不明白。。。
回复

使用道具 举报

Follow Us
 楼主| 发表于 6-2-2009 11:35 PM | 显示全部楼层
原帖由 Ahboon 于 6-2-2009 03:58 发表
不明白。。。


之前那些消息只是个谣言 ... 不确定 NFS 是不是还有续集 ...
回复

使用道具 举报

发表于 7-2-2009 09:46 PM | 显示全部楼层
原帖由 jun23 于 4-2-2009 01:33 AM 发表
啊??NFS也来玩3部曲?

让玩家死心的3部曲.....= =

然后剧终.....

[ 本帖最后由 kjying 于 7-2-2009 09:47 PM 编辑 ]
回复

使用道具 举报


ADVERTISEMENT

发表于 7-2-2009 10:47 PM | 显示全部楼层
我比较喜欢gran turismo类似的赛车系统,比如grid,如果nfs-shift系统如GT,我会玩。。。
回复

使用道具 举报

发表于 8-2-2009 03:38 PM | 显示全部楼层
原帖由 jimmy8349 于 7-2-2009 10:47 PM 发表
我比较喜欢gran turismo类似的赛车系统,比如grid,如果nfs-shift系统如GT,我会玩。。。

我就不喜欢gt类型的,要玩gt类型倒不如去玩grid更好,我倒是喜欢自由度空间大的类型的,也喜欢跟警察追的类型的
回复

使用道具 举报

 楼主| 发表于 8-2-2009 05:24 PM | 显示全部楼层
原帖由 Ahboon 于 8-2-2009 15:38 发表
我就不喜欢gt类型的,要玩gt类型倒不如去玩grid更好,我倒是喜欢自由度空间大的类型的,也喜欢跟警察追的类型的


你是 Arcade Racing 的 ... 他们是 Simulator Racing 的 ...
要玩的东西当然不同了咯 ... 不过我觉得 Grid 的操控性很假下 ...
Grid 有的只有 Graphic 的美罢了 ... 不过还是没有内在美 ...

要有自由空间 ... TDU , BP 这些游戏都是很好的选择 ...
回复

使用道具 举报

发表于 14-2-2009 11:10 PM | 显示全部楼层

《极品飞车13:变速》首批游戏截图曝光

据国外媒体报道,EA其下赛车游戏《极品飞车13:变速》(Need for Speed: Shift)首批游戏截图正式曝光,这次所曝光的截图并不是高清版,从截图上面观看,跑车和场景的逼真度有了很大程度的提升。                本作将由Slightly Mad游戏制作室、Black Box执行制作人Michael Mann及EA Games Europe高级副总裁Patrick Soderlund联手制作,将为玩家传递最为引人入胜的拟真驾驶体验。

《极品飞车13:变速》将以前所未有的方式再现驾驶高端赛车驰骋的真实感受。其激动人心的魅力特点包括了超级真实的驾驶员第一视角照相机以及全新的车损机制,让玩家深深陶醉于动作游戏的核心,以最先进的操控方式感受驾驶赛车无以伦比的速度与激情感受。

《极品飞车13:变速》计划于2009年秋季推出PC/XBOX360/PS3/PSP版。

回复

使用道具 举报

 楼主| 发表于 15-2-2009 11:13 AM | 显示全部楼层
原帖由 cmjohncheng 于 14-2-2009 23:10 发表
...


谢谢你的转贴 ...

从图片看起来 ... NFS XIII 的画面的却进步了 ...
不过玩法好像倒回 ProStreet 那样是泡在 Track 内的了 ...
看起来很像是盗版的 Grid 罢了 ... 内装如 GT5P 那样真实 ...
起初我以为全部是 Racing Car 来的 ... 但是现在才注意到全部是改出来的 ...
回复

使用道具 举报

发表于 16-2-2009 04:04 PM | 显示全部楼层
这种的玩法啊

没什么想玩的心情了
回复

使用道具 举报

 楼主| 发表于 20-2-2009 12:04 PM | 显示全部楼层
Need For Speed World Online

回复

使用道具 举报

发表于 20-2-2009 01:24 PM | 显示全部楼层

回复 72# RDS 的帖子

www.nfswo.com.tw ???
台湾制作??
回复

使用道具 举报


ADVERTISEMENT

 楼主| 发表于 20-2-2009 01:49 PM | 显示全部楼层
原帖由 commandboy 于 20-2-2009 13:24 发表
www.nfswo.com.tw ???
台湾制作??


不清楚咧 ... 只知道 NFSWO 是专门给 Asia 的 ...
回复

使用道具 举报

 楼主| 发表于 20-2-2009 02:14 PM | 显示全部楼层
http://eatw.pixnet.net/blog 看到这些 ...

                              

遊戲車款設定

                    

遊戲角色設定

                    

[ 本帖最后由 RDS 于 20-2-2009 02:27 PM 编辑 ]
回复

使用道具 举报

 楼主| 发表于 1-3-2009 10:23 PM | 显示全部楼层
NFS World Online Interface Revealed

While we were discussing the Q&A with Scott earlier this week I asked him if he could get me any more screenshots from World Online. Since it’s still pretty early in the development cycle there wasn’t a lot of screens available but he did find one shot he wanted to share with us. Before letting us see the shot Scott stressed it was still a work-in-progress image so shouldn't be judged as showing the final quality of the game.

When he'd sent the screen I asked him to give me a bit more information about what we’re looking at and he was happy to help out: “Key to the concept of NFS World Online is the user interface which has been built from the ground up to take advantage of the PC architecture. Instead of a traditional console view of a game, we’re using a user-selectable gadget interface designed specifically for the PC. The system allows the gamer to choose which components of the interface they want to add to their game. The gadgets are really flexible and offer a wide range of display options: docked/undocked, floating in the game window or just sitting outside of the game space. A lot of gamers now have more than one monitor so you could keep the game window entirely clean and then have all the gadgets sit in the other monitor. We think it’s about time PC gamers had games that allowed them to arrange their information their way.
Need for Speed World Online Producer Talks



Since the announcement of three new Need for Speed games a couple of weeks ago my inbox has been filling up with people asking questions about the new games. I’ve collated the most popular ones and will be asking each of the game teams to run through them and shed some light on their projects. First up is Scott Henshaw; as the producer looking after the Black Box side of development for Need for Speed World Online he’s in an ideal position to answer your questions.

What is Need for Speed World Online?

Need for Speed World Online is a downloadable, free-to-play game built around the best elements of Need for Speed, designed exclusively for the PC. Players can explore the world, race against friends and engage in massive pursuits across the largest open world in Need for Speed history. As well as this massive game arena  World Online will feature more cars, parts and game modes than ever before. This is a whole new type of game for Need for Speed fans, entirely online and constantly evolving.

With the game launching in Asia first does this mean we’ll just be getting a port in North America and Europe?

What you’ll see debuting in Taiwan over the next few months is a version of the game designed specifically for Asian audiences. Our North American and European versions will be tuned to the gaming styles and expectations of those players. We’re still very early in the design stages at the moment so we’ll reveal more details as the project progresses.

Didn’t you guys already try this with Motor City Online?

We tried an online game with American muscle cars on a subscription basis. Some of the experience and the things we learned about the community features will translate, but NFS World has some marked differences. The new game plays in an open-world environment with a huge number of cars and events. Modes such as Co-op, Team Events and presence of cops all provide a very different experience than Motor City Online delivered.

The screenshot you released for Need for Speed World looked very similar to an area in Carbon – is this just a “recycled” version of the older game?

We were impressed how quickly people noticed this when we released the screen; they clearly know our games well. It’s true that we’re using the city of Carbon (we’re actually merging it with the Most Wanted world too) but these games are two of the most popular and best loved games we’ve shipped, so we’re excited to bring our players back to those cities. We chose Most Wanted as a baseline for this game and have been working to significantly improve the look of both worlds. You’ll see Carbon in daylight and experience an entirely new atmosphere in Most Wanted. While the streets will be familiar, the uniquely customizable interface, game and player progression will be entirely new to Need for Speed.

Is the game really free or will it be a stripped down version of the overall experience? Will I be "nickel and dimed" when I want to upgrade my car to something better than an entry model?

The gameplay experience will be available for free. As I mentioned earlier we’re still hard at work on the designs but it’s safe to say that we’re working hard to ensure we create an interesting, engaging experience if you pay $0 or $5.

Are there cops?

Definitely! You can’t have an open world game without the police. We will be bringing back our pursuit gameplay from Most Wanted, Carbon and Undercover - we’ve spent some time innovating on co-op and team-based cop play as well.

Will this run on my PC? What are the min specs?

We plan to keep the min spec quite reasonable, our engineers are working hard to make sure the game runs well and looks great on the lower end machines... think close to the min specs for Carbon.

Can I play against users across the world, or just in my local region?

This is one of those topics we’ve not decided on yet. One of the key stages of launching any game like this is the Open and Closed Beta stages. This is where we test a lot of our design to make sure the game is a fun experience.

When does the Beta launch, and how do I become a part of it?

There were a lot of questions about this but we’ve not got a lot of details to share just yet; the best way to find out information is to keep an eye on Needforspeed.com for sign-up details later this year.
[ 本帖最后由 RDS 于 1-3-2009 10:29 PM 编辑 ]
回复

使用道具 举报

发表于 5-3-2009 03:33 PM | 显示全部楼层
不知有proton 的车吗??
SAGA
Iswara
wira
tiara
perdana

版权应该很便宜!!! 哈哈哈
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

 

ADVERTISEMENT



ADVERTISEMENT



ADVERTISEMENT

ADVERTISEMENT


版权所有 © 1996-2023 Cari Internet Sdn Bhd (483575-W)|IPSERVERONE 提供云主机|广告刊登|关于我们|私隐权|免控|投诉|联络|脸书|佳礼资讯网

GMT+8, 8-5-2024 04:56 AM , Processed in 0.087338 second(s), 20 queries , Gzip On.

Powered by Discuz! X3.4

Copyright © 2001-2021, Tencent Cloud.

快速回复 返回顶部 返回列表