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发表于 24-1-2014 01:52 PM | 显示全部楼层
weaponmy 发表于 24-1-2014 01:19 PM
哇,还蛮多的哦...

flip了几个月
百多块利润咯
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发表于 25-1-2014 01:41 AM | 显示全部楼层
新patch要来了哦!
刚刚开launcher
Downloading Data For An Upcoming Patch!
可能这几天就要放出来了!???
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发表于 25-1-2014 10:41 AM | 显示全部楼层
hawgeng 发表于 24-1-2014 01:52 PM
flip了几个月
百多块利润咯


真系咖?
点解既?
你好叻err ~

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发表于 25-1-2014 11:00 AM | 显示全部楼层
OscarVeryLazy 发表于 25-1-2014 10:41 AM
真系咖?
点解既?
你好叻err ~

你可以试看
拿一个budget比如150m去AH
找dex+cd+socket+LS的武器
用自己身上的武器来对比
看哪一把最便宜又对比自己的武器更好
就把那把买下来
然后去RMAH
换算金价,扣除blizzard要抽的1块钱
在加上20~30%利润
放这个价钱去卖通常都卖得出
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发表于 25-1-2014 11:18 AM | 显示全部楼层
hawgeng 发表于 25-1-2014 11:00 AM
你可以试看
拿一个budget比如150m去AH
找dex+cd+socket+LS的武器

你好叻err ~ 等我放的出去 那个soj先

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发表于 27-1-2014 10:23 AM | 显示全部楼层
hawgeng 发表于 25-1-2014 11:00 AM
你可以试看
拿一个budget比如150m去AH
找dex+cd+socket+LS的武器

要 Flip 的话,要学会东西的价值,
要先想好那件物品,那个属性,如果你玩那个角色,是否会去买,
如果会买的话,代表那件物品有一定的价值!

然后就碰运气了,找到了那样的属性,对比一下 RMAH 跟 AH 的价钱,再下手去买吧!
学 ffpang 的一句话,不要在乎大赚,只要能卖出就可以了,让他一直在roll!
除非是神器,不然只求快速转手!神器可以慢慢摆... 因为没多少人有...
也可以摆forum,因为价值超出了 AH 的 USD250...

但只剩下2个多月了,很多人都开始在出清物品了...
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发表于 31-1-2014 03:35 AM | 显示全部楼层
这个不懂算是新招吗
刚刚有条水whisper我叫我去个网站verify我的account
不然就会中ban
report了
大家小心这些贱人啊!
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发表于 5-2-2014 11:59 AM | 显示全部楼层
今天開工大吉啦!!!

恭喜發財!生意興隆!財源廣進!發啊!!!!
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发表于 6-2-2014 09:17 AM | 显示全部楼层
淇淇 发表于 5-2-2014 11:59 AM
今天開工大吉啦!!!

恭喜發財!生意興隆!財源廣進!發啊!!!!

发啊啊啊!

天天极品啊啊!

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发表于 6-2-2014 01:39 PM | 显示全部楼层
刚才Kim跟我讲ROS里面lv60 item不可以reroll stat
去翻了一下官网似乎真的是不能
泥马酱的话等于完全都没有东西可以带过去ROS了
看来ROS我是不会买了
至少不会一出就买

然后看到这个link
http://us.battle.net/d3/en/forum/topic/11642944356
教你怎样cancel preorder
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发表于 6-2-2014 02:02 PM | 显示全部楼层
hawgeng 发表于 6-2-2014 01:39 PM
刚才Kim跟我讲ROS里面lv60 item不可以reroll stat
去翻了一下官网似乎真的是不能
泥马酱的话等于完全都没 ...

错啦!

是2.0.1之前的装备不能附魔啦!

不是60lvl一下!!!

不过好像还不是正式说出来!

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发表于 6-2-2014 02:12 PM | 显示全部楼层
kimseng49 发表于 6-2-2014 02:02 PM
错啦!

是2.0.1之前的装备不能附魔啦!

简单来讲就是现在的装备不可以就对了吧?
之前宣布ROS的时候没有讲不可以reroll旧装备
就给人觉得mystic就是用来解救旧装备的
现在如果讲不可以的话
根本就是诈欺
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发表于 6-2-2014 11:14 PM | 显示全部楼层
hawgeng 发表于 6-2-2014 02:12 PM
简单来讲就是现在的装备不可以就对了吧?
之前宣布ROS的时候没有讲不可以reroll旧装备
就给人觉得mystic ...

當是一個新的遊戲來玩咯。
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发表于 6-2-2014 11:28 PM | 显示全部楼层
淇淇 发表于 6-2-2014 11:14 PM
當是一個新的遊戲來玩咯。

基本上更多是厌恶Blizzard这种欺诈手段
还有那种处处跟玩家作对的经营方式


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发表于 7-2-2014 07:34 AM | 显示全部楼层
原文地址:
  里面还有很多新增的图标还有新特效什么的,下文中红色表示被取消,绿色为新增。



Barbarian
  • Nerves Of Steel Nerves Ofof Steel
  • Animosity Increase all Fury generation by 3020%. / Increase maximum Fury by 20. / Fury is used to fuel your most powerful attacks.
  • Relentless No matter the odds, some warriors simply refuse to fall.
  • Brawler As long as there are 3 enemies within 812 yards, all of your damage is increased by 20%.
  • Earthen Might Gain 5040 Fury when activating Avalanche or Earthquake.
    • desc : "My capital has become the cell in which I await my execution. The ground roars beneath me, announcing the presence of the wild men, as they rend and tear the foundations of the world and laugh. Oh, woe is me that I ever confused their savage ways for weakness."???TheLoren, Panep of Samauren
  • Sword and Board Blocking an attack generates 206 Fury.
  • Bash
    • Instigation : Increase Fury generated to 9. / Bash's damage turns into Fire.
    • Pulverize : Each hit causes a shockwave that deals 60% weapon damage as Fire to enemies in a 26 yard line behind the primary enemy.
  • Cleave
    • Broad Sweep : Increase damage to 230% weapon damage as Lightning.
    • Reaping Swing : Generate 2 additional Fury per enemy hit. / Cleave's damage turns into Fire.
    • Rupture : Enemies slain by Cleave explode, causing 160% weapon damage as Fire to all other enemies within 8 yards.
  • Threatening Shout Reducing damage done by enemies within 25 yards by -20% for 15 seconds.
  • Ground Stomp Shake the ground to inflict 1% weapon damage to all enemies within 14 yards and Stun them for 4 seconds.
  • Hammer of the Ancients Call forth a massive hammer to smash enemies around the target for 535% weapon damage.
    • Smash : Smash for 680% weapon damage as Fire.
    • The Devil's Anvil : Each hit creates a tremor at the point of impact for 2 seconds that slowsSlows the movement speed of enemies by 80%. / Hammer of the Ancients's damage turns into Cold.
    • Thunderstrike : When you kill an enemy with Hammer of the Ancients, other enemies within 10 yards are stunnedStunned for 2 seconds. / Hammer of the Ancients turns into Lightning damage.
  • Ignore Pain
    • Bravado : Breaks the effects of Root, Stun, Fear, ImmobilizedImmobilize, and SnareSlow.
  • Sprint Improves movement speed to 130% for 3 seconds.
  • Furious Charge
    • Battering Ram : Increase the damage to 760% weapon damage as Fire.
  • Battle Rage
    • Swords to Ploughshares : Critical Hits have up to a 158% chance to cause enemies to drop additional health globes.
  • Earthquake
    • The Mountain's Call : Remove the Fury cost and reduce the cooldown to 45 seconds. / Earthquake's damage turns into Lightning.
  • Rend Strike all enemies within 12 yards, dealing 185% weapon damage every second for 5 seconds.
  • Frenzy
    • Maniac : Each Frenzy effect also increases your damage by 2.5%. / Frenzy's damage turns into Fire.
  • Call of the Ancients
    • The Council Rises : The Ancients deal 360% weapon damage as Fire with each attack.
    • Together as One : 50% of all damage dealt to you is instead divided evenly between the Ancients. / The Ancients's damage turns into Lightning.
  • Seismic Slam
    • Shattered Ground : Increase damage to 710% weapon damage andas Fire and changes the knock up to a 5 yard Knockback.
    • Stagger : Each hit has has a 80% chance of stunningStunning enemies for 1 second. / Seismic Slam's damage turns into Lightning.
    • Cracking RiftPermafrost : Focus the seismic shockwaves alongCreate a narrow path to deal 780sheet of frost that deals 710% weapon damage toas Cold and Slows enemies along a 42 yard pathby 60% for 2 seconds.
  • Whirlwind
    • Wind Shear : Gain 1 Fury for every enemy struck. / Whirlwind's damage turns into Lightning.
  • Revenge
    • Retribution : Increase damage to 480% weapon damage as Fire.
    • Grudge : Knockback enemies 24 yards when using Revenge. / Revenge's damage turns into Lightning.
  • Overpower Cooldown: 12 seconds / Deal 380% weapon damage to all targetsenemies within 9 yards. / Critical Hits have a chance to reduce the cooldown of Overpower by 1 second.
    • Killing Spree : Your Critical Hit Chance is increased by 8% for 5 seconds. / Overpower's damage turns into Lightning.
    • Revel : Increase damage to 760% weapon damage as Fire.
  • Avalanche
    • Glacier : Giant blocks of ice hit enemies for 1600% weapon damage andas Cold and Freeze them.
    • Snow-Capped Mountain : Cave-in from both sides pushes enemies together, dealing 16001700% weapon damage as Cold and Slowing them by 60% for 23 seconds.
    • Volcano : Chunks of molten lava are randomly launched at nearby enemies, dealing 30004400% weapon damage as Fire over 5 seconds.
  • War Cry Armor is increased to 20%.
  • Ancient Spear Cost: 1525 Fury / Throw a spear that pierces enemies and deals 350480% weapon damage.
    • Harpoon : Add a chain to the spear to drag all enemies hit back to you and Slow them by 60% for 1 second.
    • Jagged Edge : Increase the damage to 435620% weapon damage as Fire.
    • Ranseur : Enemies hit are knocked back 5 yards.
    • Rage Flip : Add a chain to the spear to throw all enemies hit behind you and Slow them by 60% for 1 second.
  • Weapon Throw
    • Mighty Throw : Increase thrown weapon damage to 200% weapon damage as Lightning.
    • Ricochet : The weapon ricochets to 3 enemies within 15 yards of each other. / Weapon Throw's damage turns into Fire.
    • Balanced Weapon : Increase Fury generated to 9. / Weapon Throw's damage turns into Fire.


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发表于 7-2-2014 07:36 AM | 显示全部楼层
Demon Hunter
  • Custom Engineering Increase the duration of your Caltrops, Marked for Death, Spike Trap, and Sentry by 100%. / Increase the maximum number of Sentries to 0 and Spike Traps to 08.
  • Grenadier Increase the damage of grenades by 20%. / Increase the explosion size of grenades by 4020%. / Upon death, you drop a giant grenade that explodes for 1000% weapon damage as Fire.
  • Ambush You deal 40% additional damage to enemies above 8075% health.
  • Multishot Cost: 25 Hatred / Fire a massive volley of arrows dealing 330360% weapon damage to all enemies in the area.
    • Full Broadside : Increase the damage of Multishot to 420460% weapon damage.
    • Arsenal : Every time you fire, launch 3 rockets at nearby enemies that each deal 140160% weapon damage as Fire.
  • Fan of Knives Cooldown: 10 seconds / Throw knives out in a spiral around you, dealing 450% weapon damage to all enemies within 20 yards. Your knives will also Slow the movement of enemies by 60]% for 1secondssecond.
    • Fan of Daggers : Enemies hit are knocked back and Stunned for 2.5 seconds. / Fan of Knives turns into Lightning damage.
  • Bolas
    • Thunder Ball : When the bola explodes, it deals 160% weapon damage as Lightning and has a 35% chance to Stun the primary enemy for 1secondssecond.
    • Bitter Pill : When the bola explodes, you have a 15% chance to gain 2 Discipline. / Bolas's damage turns into Lightning.
  • Entangling Shot
    • Heavy Burden : Increase the Slow duration to 4 seconds. / Entangling Shot's damage turns into Cold.
    • Chain Gang : Entangle and Slow up to 4 enemies with each shot. / Entangling Shot's damage turns into Poison.
    • Justice is Served : Increase Hatred generated to 6. / Entangling Shot's damage turns into Fire.
  • Spike Trap Cost: 30 Hatred / Lay a trap that arms after 2 seconds and triggers when an enemy approaches. The trap has a 2 second re-arming time and can explode up to 3 times, each time dealing 180% weapon damage as Fire to all enemies within 8 yards. / You can have a maximum of 3 Spike Traps active at one time.
    • Long Fuse : Increase the arming and re-arming time to 3 seconds but increases damage to 300% weapon damage as Fire.
    • Sticky Trap : Plant a bomb on an enemy rather than on the ground. After 2 seconds, the bomb explodes dealing 680% weapon damage as Fire to all enemies within 816 yards.
  • Grenade
    • Stun Grenade : Hurl a Lightning grenade that has a 20% chance to Stun enemies for 1.5 seconds.
  • Caltrops Scatter caltrops on the ground, slowing all enemies within 12 yards by 60% for 6 seconds.
  • Hungering Arrow
    • Serrated Arrow : Increase Hatred generated to 6. / Hungering Arrow's damage turns into Fire.
    • Shatter Shot : If the arrow successfully pierces the first enemy, the arrow splits into 3 arrows. / Hungering Arrow's damage turns into Lightning.
  • Smoke Screen Vanish behind a wall of smoke, becoming momentarily invisible for 1 second.
  • Rain of Vengeance
    • Shade : Fire a massive volley of arrows at a large area. Arrows fall from the sky dealing 2400% weapon damage as Lightning over 5 seconds to all enemies in the area.
    • Anathema : Summon a Shadow Beast that drops grenades from the sky dealing 5400% weapon damage as Fire over 5 seconds.
    • Stampede : Summon a wave of 10 Shadow Beasts to tear across the ground, knocking back enemies and dealing 4200% total weapon damage as Fire over 6 seconds.
  • Rapid Fire
    • Web Shot : Enemies hit by Rapid Fire are Slowed by 80% for 1 second. / Rapid Fire's damage turns into Cold.
  • Preparation Cooldown: 45 seconds / Instantly restore 30 Discipline.
  • Impale
    • Overpenetration : The knife pierces through all enemies in a straight line for Poison damage.
    • Chemical Burn : The enemy also Bleedsburns for 220% weapon damage as PhysicalFire over 2 seconds.
    • Ricochet : The knife ricochets to 2 additional nearby enemies within 20 yards of each other. / Impale's damage turns into Lightning.
  • Companion Cooldown: 30 seconds / Active: Your raven deals an additional 1000500% damage on its next attack. / Passive: Summons a raven companion that pecks at enemies for 100% of your weapon damage as Physical.
  • Strafe
    • Demolition : Throw out bouncy grenades that explode for 290% weapon damage as Fire to enemies within 16 yards.
  • Vengeance Cooldown: 90 seconds / Turn into the physical embodiment of Vengeance for 15 seconds. / *Side Guns: Gain 2 additional piercing shots for 150225% weapon damage each on every attack. / *Homing Rockets: Shoot 4 rockets at nearby enemies for 30% weapon damage each on every attack.
    • From the Shadows : SummonInstead of Homing Rockets, summon allies from the shadows that attack for 80% weapon damage as Poisonand Stun your enemies for 2 seconds.
    • Dark Heart : Vengeance pours out of you, continuously dealing 325% weapon damage as Lightningper second to enemies around you.
    • Side Cannons : TheInstead of Homing Rockets, the side guns are powered up into slower-firing cannons that deal 150225% weapon damage and heal you for 1.5% of maximum Life per enemy hit.
  • Evasive Fire
    • Covering Fire : Increase the damage of side bolts to 130% weapon damage as Fire.
    • Parting Gift : Whenever a backflip is triggered, leave a poison bomb behind that explodes for 150% weapon damage as Poison in a 1012yard radius after 0.6 seconds. / Evasive Fire's damage is turned into Poison.
    • Displace : Increase the distance of the backflip to 30 yards. / Evasive Fire's damage turns into Cold.

Enchantress
  • Powered Armor Buffs you and the Enchantress, increasing Armor by 3% and slowing melee attackers by 60% for 1 secondssecond.
  • Erosion Cooldown: 15 seconds / Conjures a pool of energy that deals 329330% weapon damage as Arcane over 5 seconds. Affected enemies will also take 3% increased damage.
  • Forceful Push Cooldown: 5 seconds / Summon an Arcane explosion 8 yards around an enemy, dealing411410% weapon damage as Arcane and knocking back all monsters caught within it.

中文中文………………


本帖最后由 kimseng49 于 7-2-2014 07:42 AM 编辑

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发表于 7-2-2014 07:38 AM | 显示全部楼层
Monk
  • Fists of Thunder
    • Static Charge : Fists of Thunder applies Static Charge to enemies hit for 6 seconds. Each time an enemy with Static Charge gets hit, there is a chance that every other enemy with Static Charge within 40 yards takes 125% weapon damage as Lightning.
  • Mantra of Healing
    • Boon of Inspiration : Passive: Mantra of Healing also heals 551 Life when hitting an enemy. / Heal amount is increased by 20% of your Life per Hit.
  • Mantra of Retribution
    • Retaliation : Passive: Increase the amount of damage inflicted by Mantra of Retribution to 202%weapon damage as Fire.
  • Seven-Sided Strike
    • Pandemonium : Enemies hit by Seven-Sided Strike have a 100% chance to beare stunned for 7 seconds.
  • Wave of Light
    • Pillar of the Ancients : Summon an ancient pillar that deals 498% weapon damage as Physicalfollowed by an additional 498% weapon damage afteras Physical after 2 seconds.
  • Tempest Rush
    • Bluster : Enemies hit are knocked back and deal 20% reduced damage for 1 second. / Tempest Rush's damage turns into Fire.
    • Northern Breeze : Reduce the channeling cost of Tempest Rush to 8 Spirit and increase its damage to 343% weapon damage as Holy.
    • Flurry : Enemies hit are Slowed by 60%. / Tempest Rush's damage turns into Cold.
  • Mystic Ally
    • Water Ally : Active: Your mystic ally performs 7 wave attacks in quick succession, each dealing 190% weapon damage as Cold. / Passive: A mystic ally fights by your side that infuses your attacks toChillSlow enemies by 60% for 3 seconds.

Scoundrel
  • Crippling Shot Cooldown: 4 seconds / Ranged attack that deals 138140% weapon damage and slows enemies hit by 80% for 4 seconds.
  • Poison Bolts Cooldown: 3 seconds / Ranged attack that deals 317320% weapon damage and an additional 103100% weapon damage as Poison over 3 seconds.
  • Powered Shot Cooldown: 8 seconds / Ranged attack that explodes on impact, dealing 312310% weapon damage as Arcane to targets within 10 yards and has a 100% chance to Stun targets for 2 seconds.
Templar
  • Charge Cooldown: 10 seconds / Charges a target, dealing 279280% weapon damage and stunning all enemies within 8 yards for 3 seconds.
  • Onslaught Cooldown: 10 seconds / Delivers a massive blow to an enemy for 807800% weapon damage.
Witch Doctor
  • Circle of Life When an enemy dies within 1220 yards, there is a 30% chance that a Zombie Dog will automatically emerge. / The range of this effect is increased by your gold pickup radius.
  • Gruesome Feast When you are healed by a health globe, gain 10% of your maximum Mana and 10% Intelligence for 1015 seconds. The Intelligence bonus stacks up to 5 times.
  • Fetish Sycophants When you cast a physical realm spell, you have a 5% chance to summon a dagger-wielding Fetish to fight by your side for 60 seconds. / Physical realm spells are: / *Poison Dart / *Plague of Toads / *Zombie ChargerAcid Cloud / *Corpse Spiders / *Firebats / *Firebomb / *Locust Swarm / *Acid CloudPiranhas / *Plague of Toads / *Poison Dart / *Wall of Zombies / *Zombie Charger
  • Grave Injustice Gain 21% of your maximum Life and Mana and reduce the cooldown of all of your skills by 1 second when an enemy dies within820 yards. / The range is extended by items that increase your gold pickup radius.
  • Physical Attunement You gain 60 Physical Resistance for every enemy within 820 yards. / The range of this effect is increased by your gold pickup radius.
  • Poison Dart Shoot a deadly poison dart that deals 10 - 1 Poison damage and an additional 10 - 1 Poison damage over 2 seconds.
    • Flaming Dart : Ignite the dart, dealing 240% weapon damage as Fire at onceover 4 seconds.
    • Splinters : Shoot 3 Poison Darts that each deal 14060% weapon damage as Poison and an additional 40% weapon damage as Poison over 2 secondseach.
  • Firebomb
    • Ghost Bomb : In addition to the base explosion, the skull creates a larger blast that deals an additional 30% weapon damage as Fire to allother enemies within 28 yards.
  • Fetish Army Cooldown: 120 seconds / Summon an army of 5 dagger-wielding Fetishes to fight by your side for 20 seconds. The Fetishes attack for 130180% of your weapon damage as Physical.
    • stat : Fetishes fight by your side for 20 seconds. Fetish dagger-wielders attack for 12 - 23 Physical damage. / Cooldown: 120 seconds
    • Tiki Torchers : Summon an additional 2 Fetish casters who breathe fire in a cone in front of them and deal 1585% of your weapon damage as Fire.
    • Head Hunters : Summon an additional 2 Hunter Fetishes that shoot blowdarts at enemies, dealing20130% of your weapon damage as Poison.
  • Firebats
    • Dire Bats : Summon fewer but larger bats that travel up to 40 yardsa long distance and deal 300]% weapon damage as Fire.
  • Piranhas
    • Wave of Mutilation : Turn each cast into a wave of alligatorspiranhas that crash forward dealing50475% weapon damage and causing all enemies affected to take 15% increased damage for 8 seconds.
    • FieryFrozen Piranhas : IncreaseChanges the damage dealt to 400% weapon damage as FireCold over 8 seconds, chilling enemies for the entire duration.

Wizard
  • Meteor
    • Lightning Bind : If the initial impact causes a Critical Hit, the electrified Meteor duration is increased to 8 seconds and enemies arerootedImmobilized for 5 seconds. / Meteor's damage turns into Lightning.
  • Archon


    中文中文……

本帖最后由 kimseng49 于 7-2-2014 07:43 AM 编辑

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发表于 7-2-2014 07:49 AM | 显示全部楼层
ptr今天可以update了……

ptr update.png

改动了一些东西,

ffpang,
这个版本就没得附魔旧装了吗?

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发表于 9-2-2014 06:01 AM | 显示全部楼层
weaponmy 发表于 27-1-2014 10:23 AM
要 Flip 的话,要学会东西的价值,
要先想好那件物品,那个属性,如果你玩那个角色,是否会去买,
如果 ...

知道口诀, 一定可以赚...
东西难卖还是一樣卖...

Screenshot591.jpg
as.jpg
Screenshot592.jpg

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参与人数 1人气 +1 收起 理由
JacsonTAY + 1 谢谢分享

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发表于 9-2-2014 06:02 AM | 显示全部楼层
kimseng49 发表于 7-2-2014 07:49 AM
ptr今天可以update了……

just download, 将试试...
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