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〖Xbox 360〗Forza Motorsport 2|极限竞速 2 专属讨论区(更新第一页)
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发表于 16-8-2007 03:01 AM
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昨晚8点左右和一位中国上海的玩...但好像网速关系,看到对方的车漂移神速...有点类似mariokartds和外国玩家跑那样.....
但那位主持游戏的中国上海湾家还算蛮nice的,有说有笑,虽然5个里我从第3跑到第4,然后第5的中途离开游戏,但最后我拿第4还是有几百cr......哈哈...... |
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发表于 19-8-2007 02:16 AM
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大家最近都解fm2成就解到如何了啊?好久没大家的进度消息了。
刚在live上看到说fm2有nissan那个比赛,但登记进去要150点....@@ |
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发表于 21-8-2007 01:20 AM
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美服卖场那边有免费的fm2 nissan车体的pic和theme下载,不过....theme真的有点简单.... |
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楼主 |
发表于 23-8-2007 02:14 AM
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为了解除网上那个唯一的累人成就-线上100万奖金,最近几晚都努力的在解就是了,相信继续努力下去,下个月也许会解到了。
查过了美/日/德这剩下3个还没买齐全的车,原来很多超过2x-3x万的贵车都从之前的一些赛事解和拿到了,剩下的只是不很贵的杂车,如果给我1千万,应该能完全买到完了。还以为很多车尤其是贵车要辛苦转钱继续买 |
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发表于 24-8-2007 11:51 AM
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原帖由 Osis03 于 23-8-2007 02:14 AM 发表 
为了解除网上那个唯一的累人成就-线上100万奖金,最近几晚都努力的在解就是了,相信继续努力下去,下个月也许会解到了。
查过了美/日/德这剩下3个还没买齐全的车,原来很多超过2x-3x万的贵车都从之前的一些 ...
其实如果你都有玩的话,是完全没有问题的,只是用的时间是长还是短罢了。
晚上加入我们其实都不是很难玩的。。。 |
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发表于 25-8-2007 02:13 AM
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现在在线上和香港那边的玩家开始玩一些另类的~~
今晚我们完了一个小时候常玩的游戏~~兵抓贼~~
在赛车的世界里玩这游戏感觉很怪~~但是我们都玩得很开心~~
游戏规则:
首先其中一辆负责当兵,剩下的就是贼~~比赛开始,贼先跑10秒,然后兵才追上~~
被兵撞到的就要当兵,当贼可以找一些地点来躲藏~~不要让兵来发现自己匿藏地点~~ |
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发表于 25-8-2007 10:10 PM
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发表于 25-8-2007 11:03 PM
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原帖由 史奈克 于 25-8-2007 10:10 PM 发表 
今天update了什么?
想知道一下。。。。
update了这些~~
Forza Motorsport 2 Auto-Update #2 Release Notes
Next order of business is obviously very important, and one that affects every single Forza 2 player with an Xbox Live account. We're on the eve of releasing our second auto-update patch to the game with some very critical fixes that will hopefully dramatically improve the ecosystem of the Forza 2 community. Although we said the patch was rolling out today (Friday), our the Xbox Live team tells us the auto-update actually hits the wire on Saturday 8/25 between 2 AM and 8 AM PST. Those of you who have played games over Xbox Live are probably aware, but in order to sign into Live with your Gamertag, you'll be forced to take the update.
So here now are some release notes on what we fixed to accompany the release of Auto-Update #2:
- Car and money duping fixed. We're happy to announce that one of our most damaging vulnerabilities, at least in terms of the Auction House and how it's affected painters and the livery scene, is finally getting plugged up. Although I won't go into the technical specifics of how and where we've put a stop to the duping, we hope the fix will allow everyone to enjoy Forza 2 the way it was intended when we launched the game back in May.
- The Lotus Elan is back. Due to popular demand? Maybe. At any rate, we've fixed the classic roadster's performance index glitch that made the car much faster than its PI and class was portraying. You'll be able to once again use the Elan in both multiplayer games and post times to the online scoreboards with this car. Sorry, we still haven't found any real issues with the muscle cars, which brings me to my next bullet...
- The AWD glitch fixed. This was just an unfortunate situation where in order to fix a bug, we introduced another, and if we apologize again that this issue has really plagued the scoreboards since auto-update #1. Anyway, this bug is fixed, as is that other shifting glitch. If you have no idea what I'm talking about, it's probably better that way. I'll talk about scoreboards in a sec.
- A better banhammer has arrived. Taking a cue from Bungie in looking at how they keep troublemakers and undesirables out of their online community, we now have our own game specific tool that will allow me to ban anyone with a Gamertag from interacting with digital objects (i.e., selling/buying/gifting cars and/or transactions with money) in our game. In other words, no more Auction House for those who violate Xbox Live terms of service. Post up racist and/or pornographic cars and your name ends up on my list and the ban is potentially permanent, depending on your case, of course. If we find folks who have discovered new ways to ruin or grief the scoreboards, their times get wiped and we extend the ban beyond just digital objects and they'll no longer be able to play Forza 2 online, period. Anyway, like I said before, this isn't going to affect 99% of you who are playing this game, and if nothing else, we're going to start seeing a much healthier Auction House in the coming weeks.
- A partial scoreboard wipe is coming. That's correct, a partial wipe. As I've stated on the forums previously, this is an area we really want to tread lightly on because from what our number crunching and research tells us, less than 10% of our total user base actually want a total scoreboard wipe. That being said, we didn't want to punish the 90% that use the scoreboards as a means of context to see where they stand with them and their friends, but we recognized that something had to be done for those who also use the scoreboards to see where they stand competitively with the rest of the world. The best compromise we could come up with that doesn't punish the great unwashed but purges our scoreboard of glitched/cheated/bad entries is to do a wipe of the top 1000 time entries across both Time Trials and Hotlaps. And because our scoreboards have roll-up "overall" boards, if we delete someone from one board, they necessarily have to be removed from all boards.
The top 1000 wipe will affect just over 67,000 players with over 50 million scoreboard entries. And because there are so many individual entries to delete, the wipe will take place over a period of probably a week as we incrementally remove players in batches. So why just the top 1000? Again, we wanted to punish as few people as possible, and if someone were to have posted a glitched time beyond the 1000 threshold, well, they probably weren't very competitive to begin with. That said, we definitely recognize that this wipe will punish a lot of legitimate players who posted a lot of legitimate times -- and for that, we are sincerely sorry. Hopefully, you can see this as for the greater good of the community and use the clean(er) slate to re-establish your claim on the scoreboards.
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楼主 |
发表于 26-8-2007 11:39 AM
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原帖由 史奈克 于 24-8-2007 11:51 AM 发表 
其实如果你都有玩的话,是完全没有问题的,只是用的时间是长还是短罢了。
晚上加入我们其实都不是很难玩的。。。
几乎每晚很夜才能玩。继续努力中
是了,你的1百万是花了多久达成? |
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发表于 26-8-2007 02:46 PM
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原帖由 Osis03 于 26-8-2007 11:39 AM 发表 
几乎每晚很夜才能玩。继续努力中
是了,你的1百万是花了多久达成?
3个月左右吧?
不过还真的是要看看游玩的时间咯。。。 |
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发表于 27-8-2007 02:31 AM
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原帖由 史奈克 于 26-8-2007 02:46 PM 发表 
3个月左右吧?
不过还真的是要看看游玩的时间咯。。。
哇,蛮快的了,我想等我解完吧,要明年 |
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发表于 27-8-2007 07:02 PM
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原帖由 Osis03 于 27-8-2007 02:31 AM 发表 
哇,蛮快的了,我想等我解完吧,要明年
很快吗???我觉得很慢啊!!!! |
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发表于 28-8-2007 02:29 AM
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发表于 28-8-2007 03:47 AM
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发表于 29-8-2007 02:38 AM
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原帖由 史奈克 于 28-8-2007 03:47 AM 发表 
最重要是你花多少时间来玩。。。。
目前每晚都在要下live前玩。 |
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发表于 4-9-2007 02:29 AM
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发表于 4-9-2007 01:38 PM
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现在我很担心我送修得hardisk的资料会部件。。。
我的forza事业就此完蛋。。。
希望不要有事。。。 |
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发表于 5-9-2007 02:31 AM
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发表于 5-9-2007 12:58 PM
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发表于 6-9-2007 02:17 AM
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