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Dota 6.47 出了@@
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* Added a new hero from the Model-To-Hero contest (see below)
* Added a new ability for Animal Courier to change its model.
* Fixed Planeswalker's Cloak and Hood of Defiance stacking issues on various heroes' innate magic resistance abilities.
* Fixed an old rare bug with Leshrac (and recently Storm) that would cause them to constantly drain mana.
* Fixed a bug when killing heroes with Crow
* Fixed Flesh Heap to work properly with suicides
* Fixed a bug in -dm -nd that causes the hero after Bristleback to have Warpath if Bristleback dies with the buff on, and the player quickly picks a new hero.
* Fixed the game mode text to display in proper order
* Fixed Starfall doing extra damage on the second hit
* Restored Freeze Hero functionality
* Added a command -test to enable single player commands to be usable in multiplayer for easier extensive testing
* Added new command '-terrain snow'. This transforms the current terrain into a snow terrain. This is a very experimental mechanism and is still very much a WIP in the visuals department.
* Fixed Death Pulse to hit properly non-magic-immune Ancients
* Improved Alchemist's movement speed a bit
* Increased ranged creep's mana pool
* Rebalanced Sanity's Eclipse (Less damage, better leveling)
* Improved Harbinger's casting animation time
* Fixed a visual glitch with Dispersion that would make it look like it did more Dispersions than it actually did
* Fixed a bug with Unstable Concoction when used during the transformation of Chemical Rage
* Fixed a bug with Greaterbash
* Improved Lion's movement speed a little
* Fixed Panda's Storm Wind Walk stats
* Game now gives an error message when attacking Roshan from a disallowed area
* Added -nr(-norepick)
* Added -mute as a custom player command to disable kill sounds
* Fixed a bug with Weave and Reincarnation
自己翻譯>< |
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发表于 24-8-2007 07:04 PM
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发表于 24-8-2007 07:11 PM
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我也在等翻译...
麻烦楼主了...  |
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发表于 24-8-2007 08:04 PM
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发表于 24-8-2007 08:19 PM
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原帖由 megablue 于 24-8-2007 08:04 PM 发表 
姜块@@
6.46b 都没有玩过10次
我没有5次 |
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发表于 24-8-2007 08:28 PM
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这次很多不明白,或者是讲的不清不楚的FIXES,,,可恶。 |
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发表于 24-8-2007 08:31 PM
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我沒有三次pun
* Added -nr(-norepick) 這個爽 |
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发表于 24-8-2007 08:33 PM
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发表于 24-8-2007 08:36 PM
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发表于 24-8-2007 08:54 PM
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Faerie dragon的ulti怎样用ah...
if the coil is stretch,add 200 bonus dmg and stun for 3 sec??
怎样stretch?? |
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发表于 24-8-2007 09:02 PM
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发表于 24-8-2007 09:15 PM
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回复 #10 Noah_CCN 的帖子
他的名字很好笑,Puck 
1st Skill + 2nd Skill 配合的好賺錢很快(不過 Mana 要回夠快 ) |
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发表于 24-8-2007 09:23 PM
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是咯,1st skill n 2nd skill的cooldown蛮快的...
只要deploy得准,cast完那2个skill过后包扫完整个creep wave |
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发表于 24-8-2007 10:27 PM
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这是中国那边翻译的,纯转贴。原贴:http://post.baidu.com/f?kz=253553094
增加新英雄精灵龙
* 动物信使可以用自带技能换模型
* 旅法师斗篷和挑战头巾能和英雄自带魔抗技能完美叠加
* 修正了个少见的老BUG,TS和新熊猫由于基于献祭的技能会持续掉蓝
* 修正乌鸦杀死英雄时候的BUG
* 修正堆积腐肉使其正确作用于自杀(自暴还是就是说kill himself还不清楚,测试貌似不会因为自杀而加力量)
* 修正-dm -nd 时刚背兽带有战意死亡后立刻选择新英雄依然会带战意的BUG
* 修正游戏模式文本使其依正确顺序显示
* 修正星落的第二击造成额外伤害的问题
* 冻结英雄功能再度可用
* 增加命令-test ,使在多人游戏时能够使用单人游戏指令,以便于测试
* 增加命令'-terrain snow'. 使环境变为雪地场景,这是视觉部门处于实验中的科技
* 修正死亡脉冲使其正确作用于非魔免远古单位
* 增加炼金术士移动速度,现在300
* 远程兵法力上限200-〉300
* 重平衡了心智之蚀,8/9/10倍智力差伤害,400/500/600作用范围,160s的CD
* 又改进了黑耀毁灭者的施法动画
* 修正了幽鬼散射的视觉BUG,它看起来比实际散射的要多
* 修正了在化学狂暴时使用不稳定化合物产生的BUG
* 修正巨力重击(幻象的巨力重击不再有效)
* 恶魔巫师的移动速度增加,现在290
* 熊猫分身的疾风步效果改动(646削弱了,现在又改回去了)
* 当企图在处于不允许攻击Roshan的区域攻击Roshan时会收到错误信息
* 增加指令-nr(-norepick)不能重选
* 增加指令-mute 关闭杀人音效
* 修正关于暗牧编织与重生的BUG |
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发表于 24-8-2007 10:28 PM
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我感觉到精灵龙容易farm + 逃生。
本身就有一个blink skill. |
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发表于 24-8-2007 10:29 PM
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发表于 24-8-2007 10:32 PM
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发表于 24-8-2007 11:18 PM
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那个MAGIC RESIST事件是改变了叠加方式(从DIMINISHING STACK成为STACK THOROUGHLY?)还是只是省了我们让他们叠加的步骤?
-TERRAIN SNOW不是单个玩家的?我HOST也好像不行, |
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发表于 24-8-2007 11:22 PM
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乌鸦杀死英雄时候的BUG以前有什么BUG?不过我倒是指导CROW在646b可以ABUSE来杀HERO。 |
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发表于 25-8-2007 01:20 AM
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回复 #18 junkai 的帖子
那個 Command 都米有用的  |
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